Friday, 15 February 2013

motion capture and keyframed 2

Here is my second attempt at editing motion capture footage but this time I have the kinect rig controling the morpheus rig. The Morpheus rig is a highly customisable rig created by Josh Burton (link below) and will most likely be the rig i will use in future when using motion captured footage.
http://www.joshburton.com/projects/morpheus.asp

 Allthough the capture itself was intenionally bad to begin with i managed to clean up a lot of the more jittery parts of animation and fix some positioning issues. However from doing this test i have identified how to correctly apply the mesh to the rig the next time and also the importance of having a clean as possible inital capture.
    The major issues with using the kinect system for motion capture that i've identidied from this test are crossing limbs, hidden limbs and also planting the entire rig to a set floor plane. However when applied correctly there should be no longer any mesh issues and the main concern at that point would be to improve the animation on the capture

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